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Clash Of Clans (COC) - CGB bot v4.1.1

As was posted before, we were working on Version 4 and were surprised by the game update in June.  It has been a long hard effort to adapt Clash Game Bot to many changes found in the June CoC Update.  

In Version 4.1, we believe have fixed all the critical functions.  Though you may encounter a minor issue occasionally. If you find one; please post a new thread in proper forums, so it can be addressed.  

We apologize that many new features originally planned for V4.1 have been delayed until a later date. The primary reason is due many developers spending time with their families during the summer holiday season.  

With the latest release of V4.1.1, the bot is working superbly! Cool  
The TH Snipe troop balancing issues have been corrected, there is brand new code for stopping/starting BS/CoC when there are errors, and many other annoying bugs have been eliminated.

We appreciate your patience and your donation support!
If you like this software, be kind and donate to support these project!

Official : clashgamebot

Fixed:
  • Collecting Mines/pumps with Collect resources disabled
  • Bot not clearing shield after Take-A-Break, and not attacking loop
  • Barracks mode with an additional dark troops training issues
  • Slow close of Profile Report window creating errors and not attacking loops
  • Bot doesn't pre-cook dark troops
  • Training troops capacity problem, trouble reading number "2"
  • Balloons in First slot position during attack returning the incorrect number
  • TH Snipe not deploying Hero's or Clan Castle
  • BS but not CoC opened when bot 1st started
  • Boosting barracks confuses troop training
  • Wallbreaker training issues
  • Rare problem with reading "a" and "o" in building text OCR
  • Unbreakable mode unnecessary farming due default values reversed
  • Added Y offset to auto windows arrange to fix bad positions
  • Donated troops not subtracted from camp properly, and train not adding troops properly
  • Temporarily removed automatic version check due issues with GitHub repo
  • Upgrade lab occasionally not reading values correctly for page 2 of lab upgrades
  • Gem window not always closing if out of elixir during troop training
  • modified open BS to stop a random recursive loop event
  • village search not seeing OOS for 5 loops and going inactive and losing trophy

Improved:
  • Zoom out not working if user has black pixels in same place as window check
  • Removed wall upgrade disable if code cannot find anymore walls to upgrade, keeps trying forever even if it’s hopeless
  • Changed minimum troop requirements for unbreakable mode based on the attack dead base setting
  • Troop training and balancing code adjusted for fewer out of balance events during TH Snipe
  • Adjusted log messages for "out of Elixir" during training to show type of elixir
  • Reset fast attack flag if Take-A-Break event happens to avoid rare looping issues due multiple errors.
  • Increased Village search max wait times to compensate for slow PC with variable loop to not impact normal PC
  • Changed barracks mode training to add max number of troops for lvl10 barracks
  • Increased searching speed by removing unnecessary weak base searching, if other resource conditions are not met.
  • Process to stop and Start BS/CoC for OOS or other errors
  • Changed close BS code to include a stop of all processes and services.
  • change order of profile report and village report to avoid replication of function calls.
Added:
  • Error trap, and restart BS when BS is not running to avoid getBSPos crash
  • Missing icons for Dark spells used in Lab Upgrade GUI
  • Code to remove ghost icons created by restarting BS
  • Button to misc tab to reset all building information by deleting building.ini
How To Use This Bot [Here]

Size : 6.015 Kb

Pass : android-999

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